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Lessons Learned
Lessons Learned
Lessons Learned. Those two words usually strike fear into the hearts of many steely-eyed game developers. Synonymous with the dreaded ‘Post Mortem’, many regard those exercises as a feel-good-love-in-trip-fests-of-hate-and-venom. Post Mortems feel right, though. We’re supposed to look back on ...
Halo Wars Dev Blog: Lessons Learned
carnage.bungie.org — By: 2900d4u Date: 8/25/09 6:00 pm "Dave Pottinger, Halo Wars Lead Designer, has written up a small... post-mortem on the Halo Wars Project. Called Lessons Learned it talks a bit about what it was like getting Halo Wars out the door, and what he took ... (more) Halo Wars Dev Blog: Lessons Learned
Halo Wars Playtesting
Halo Wars Playtesting
halowars.com — David Leary, one of the designers at Robot Entertainment looks back at his work on Halo Wars,... and specifically the playtesting that went in to it: One of the great Ensemble traditions that we’ve carried forward to Robot is universal company ... (more) Halo Wars Playtesting
Joyswag: Halo Wars Mega Bloks
Joyswag: Halo Wars Mega Bloks
joystiq.com — The generous builders over at Mega Bloks were kind enough to send over a few cases of... the company's recently launched Halo Wars brick collection . Seeing as we aren't the greedy types, we decided to share our Blok bounty by holding one of our ... (more) Joyswag: Halo Wars Mega Bloks
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Halo Wars Dev Blog: Lessons Learned
HBO — Halo Wars Lead Designer Dave Pottinger has written up a post-mortem of the Halo Wars development process - it's an interesting read! Nice pics, too. Thanks, ...

Halo Wars Dev Blog: Lessons Learned
My Halo News.com — Halo Wars Lead Designer Dave Pottinger has written up a post-mortem of the Halo Wars development process - it's an interesting read! Nice pics, too. Thanks, ...

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