edge-online.com - 10/7/2009
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Three of the leading men behind Halo break away to create high quality downloadable games.
Lead by managing director Michel Bastien, who was a producer on Halo 2 and 3 , the team also comprises Damián Isla, who led Halo ’s AI design, as director of technology and Rob Stokes, who ...
moonshotgames.com - 10/7/2009
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moonshotgames.com —
Moonshot Games Blasts Off! At 0700 hours on
07 October 2009, Moonshot Games achieved orbital insertion, en...
route to translunar passage. Reports from the craft and the ground crew indicate that all parameters are in the green. Led by a small team of ...
(more)
Moonshot Games: Mission Control
kotaku.com - 10/7/2009
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kotaku.com —
Bungie alumni Michel Bastien, Damián Isla, and Rob
Stokes have reached escaped velocity and are now hurtling...
through space on a mission to deliver high-quality downloadable titles as the newly-formed Moonshot Games . Moonshot Games is keen on ...
(more)
Bungie Alums Launch Moonshot Games [New Developments]
gamesindustry.biz - 10/7/2009
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gamesindustry.biz —
Three former Bungie developers have started up their
own development studio, Moonshot Games. The team, which is...
based in Seattle and Boston, intends to focus on high-quality downloadable ...
(more)
News:
Bungie vets form Moonshot Games
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The Daily GameDev.net
GameDev.Net —
... , there's recurring theme about using platforms like the iPhone for people to break into the industry - so it's worth a read if you're thinking about getting on board. Digital Distribution is a Good Thing - three leading memebers of Bungie think so having jumped ship to form Moonshot Games and aim to keep devlivering high quality downloadable games. Don McCabe, the Managing Director of UK independent games chain "Chips" thinks that ...
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Bungie Veterans Forming Downloadable Games Studio Moonshot Games
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How And Why Halo 3: ODST Was Made In 14 Months [Xbox 360]
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Bungie vets form new studio
weblogs.variety.com 10/9/2009 — Bungie Studios has spawned another development house. A trio
of veterans from the house that built “Halo” have split off to form Moonshot
Games. Michel Bastien (producer on "Halo PC" and "Halo 2"
and lead producer on "Halo ...
Microsoft explains why Bungie is awesome
thatvideogameblog.com 9/9/2009 —
Halo 3: ODST producer Alex Cutting loves Bungie. Really really loves Bungie. Uncomfortably so. He kisses the development team’s ass with hyperbolic statements that border on obsessive infatuation. Speaking with VideoGamer , Cutting showers Bungie with praise. A lot of it.
Cutting ...
Moonshot Games...
carnage.bungie.org 10/7/2009 — By: GrimBrother One Date: 10/7/09 1:32 pm http://kotaku.com/5376313/bungie-alums-launch-moonshot-games Interesting. I'll be rooting for them!
Halo: Reach Will (Probably) Be Bungie's Last Halo Game [Halo]
kotaku.com 7/25/2009 — Since the company came together in 1991, Bungie have worked on five Halo games: Halo 1, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach . Will they ever do a sixth? Probably not. In an interview with CVG, Bungie senior designer Lars Bakken has said in ...
Halo 3: ODST Review: The More Vulnerable Edition [Review]
kotaku.com 9/20/2009 — Halo games are mighty productions, but Bungie's latest offers intentional and unintentional weaknesses, allowing the studio to experiment and excel. All this while showing rare vulnerability. Bungie's fourth Halo game, Halo 3: ODST , will ...
The Spectacular, Halo-Filled Bungie Studios Lobby [Clips]
kotaku.com 9/3/2009 — It's full of Halo statues, Bungie awards and some commemorative alcohol. It's the Bungie Studios lobby, shot during Kotaku's visit to the studio yesterday, before the cops came, and before I tired more Halo 3: ODST . Thanks to Bungie community ...
Ex-Bungie devs form Moonshot —
play.tm 10/7/2009
New start-up will have two offices Three former game makers from Halo developer Bungie have today confirmed plans to form brand new studio, called Moonshot. With offices in Boston and Seattle, the new outfit has been created by Halo 2 and Halo 3 ...